Spider Engine moved to GitHub!

I just moved the engine code from a private bitbucket repo to Github. It is now officially open-source!

It is fast and designed for quick prototyping in the browser. It provides high-level abstractions over a range of functionalities needed by games, including rendering, serialization, UI, input, prefabs, hierarchy, to name a few.

Apart from the run-time, there is also an editor front-end that makes it easy to create content powered by Spider Engine. Here are useful links to make the most of it: